Document Type

Report

Publication Date

12-1996

Number

39

Abstract

This paper presents a general C++ platform for the implementation of a trade network game (TNG) that combines evolutionary game play with preferential partner selection. In the TNG, successive generations of resource constrained traders choose and refuse trade partners on the basis of continually updated expected payoffs^ engage in risky trades modeled as two-person games, and evolve-their trade strategies-over time...

Published As

This report has been published in Computational Economics , October 1999, Volume 14, issue 1-2, pp. 109-134