The Representation of Food-Related Environments in Virtual Reality

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2020-05-29
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Hollis, James
Woodall, Shelley
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Hollis, James
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Food Science and Human Nutrition
Abstract

Objectives: Virtual reality (VR) potentially provides an innovative tool for nutrition education/counselling. The objective of this study was to determine the a) sense of ‘presence’ (the feeling of being in a scene) experienced in two food related VR scenes b) capture information regarding the participants experiences in VR.

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This article is published as Hollis, J., Woodall, S.,

The Representation of Food-Related Environments in Virtual Reality James Hollis, Shelley Woodall Current Developments in Nutrition, 4(2) June 2020;1309, doi:10.1093/cdn/nzaa059_026. Posted with permission.

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Wed Jan 01 00:00:00 UTC 2020
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