GPU-based Parallelization of a Sub-pixel High-resolution Stereo Matching Algorithm for High-throughput Biomass Sorghum Phenotyping

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2015-01-01
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Bao, Yin
Tang, Lie
Schnable, Patrick
Salas-Fernandez, Maria
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Agronomy

The Department of Agronomy seeks to teach the study of the farm-field, its crops, and its science and management. It originally consisted of three sub-departments to do this: Soils, Farm-Crops, and Agricultural Engineering (which became its own department in 1907). Today, the department teaches crop sciences and breeding, soil sciences, meteorology, agroecology, and biotechnology.

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The Department of Agronomy was formed in 1902. From 1917 to 1935 it was known as the Department of Farm Crops and Soils.

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1902–present

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  • Department of Farm Crops and Soils (1917–1935)

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Agricultural and Biosystems Engineering

Since 1905, the Department of Agricultural Engineering, now the Department of Agricultural and Biosystems Engineering (ABE), has been a leader in providing engineering solutions to agricultural problems in the United States and the world. The department’s original mission was to mechanize agriculture. That mission has evolved to encompass a global view of the entire food production system–the wise management of natural resources in the production, processing, storage, handling, and use of food fiber and other biological products.

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In 1905 Agricultural Engineering was recognized as a subdivision of the Department of Agronomy, and in 1907 it was recognized as a unique department. It was renamed the Department of Agricultural and Biosystems Engineering in 1990. The department merged with the Department of Industrial Education and Technology in 2004.

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1905–present

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  • Department of Agricultural Engineering (1907–1990)

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AgronomyAgricultural and Biosystems EngineeringHuman Computer InteractionPlant Sciences Institute
Abstract

To automate high-throughput phenotyping for infield biomass sorghum morphological traits characterization, a capable 3D vision system that can overcome challenges imposed by field conditions including variable lighting, strong wind and extreme plant height is needed. Among all available 3D sensors, traditional stereo cameras offer a viable solution to obtaining high-resolution 3D point-cloud data with the use of high-accuracy (sub-pixel) stereo matching algorithms, which, however, are inevitably highly computational. This paper reports a GPU-based parallelized implementation of the PatchMatch Stereo algorithm which reconstructs highly slanted leaf and stalk surfaces of sorghum at high speed from high-resolution stereo image pairs. Our algorithm enhanced accuracy and smoothness by using L2 norm for color distance calculation instead of L1 norm and speeded up convergence by testing the plane of the lowest cost within a local window in addition to the original spatial propagation. To better handle textureless regions, after left-right consistency check, the disparity of an occluded pixel is assigned to that of a nearby non-occluded pixel with the most similar pattern. Some of these occluded pixels in textureless region would survive a following left-right consistency check. Therefore more valid pixels would exist in textureless regions for occlusion filling. Accuracy and performance were evaluated on Middlebury datasets as well as our sorghum datasets. It achieved a high ranking in Middlebury table of subpixel precision and revealed subtle details on leaf and stalk surfaces. The output disparity maps were used to estimate stalk diameters of different varieties and growth stages. The results showed high correlation to hand measurement.

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This proceeding is published as Bao, Yin, Lie Tang, Patrick S. Schnable, and Maria G. Salas Fernandez. "GPU-based Parallelization of a Sub-pixel High-resolution Stereo Matching Algorithm for High-throughput Biomass Sorghum Phenotyping." ASABE Annual International Meeting, New Orleans, LA, July 26-29, 2015. Paper No. 152188089. DOI: 10.13031/aim.20152188089. Posted with permission.

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Thu Jan 01 00:00:00 UTC 2015