## Creative Components

#### Degree Type

Creative Component

Spring 2021

#### Department

Physics and Astronomy

Curt Struck

#### Degree(s)

Master of Science (MS)

Physics

#### Abstract

I process the initial step of the Particle in Cell technique using GPU accelerated computations, with the intention of recording relativistic particle acceleration through the Lorentz Force. I modify a CUDA Toolkit particle simulation sample to run with 500,000 particles in a 3D grid divided into 8,000,000 spatial cells, each the virtual size of the particle of $\frac{1}{1596910}$ of the grid size. I simulate particles at a $\gamma$ randomly centered at 1.1, then accelerated to an average of about 7.9 and a max gamma of about 711 for a single particle.

Eweis, Youssef

PDF

4-23-2021

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