Degree Type

Thesis

Date of Award

2009

Degree Name

Master of Science

Department

Mechanical Engineering

First Advisor

James H. Oliver

Abstract

The current generation of visualization software is incapable of handling the interactive rendering of arbitrarily large models. While many solutions have been proposed for Massive Model Visualization, very few are able to achieve the full capabilities needed for a computer visualization solution. In most cases this is due to overly complex approaches that, while achieving impressive frame rates, make it virtually impossible to implement features like part manipulation. What is needed is a simple approach with rendering performance bounded by screen complexity not model size, with primitive traceability to the original model to facilitate part manipulation, and capability to be modified in near-real-time. This thesis introduces MMDr, a simple system to achieve interactive frame rates on extremely large data sets, while retaining support for most if not all the features required for a computer visualization solution.

Copyright Owner

Jeremy S. Bennett

Language

en

Date Available

2012-04-28

File Format

application/pdf

File Size

73 pages

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