Title

Kill line

Degree Type

Thesis

Date of Award

2017

Degree Name

Master of Fine Arts

Department

Art and Visual Culture

Major

Integrated Visual Arts

First Advisor

Austin Stewart

Abstract

The struggle of ambition against the realities of faceless labor has been a driving force in my art. This body of work draws from labor-based jobs that exist within a hog slaughtering plant located in my hometown and from childhood interests in arcade games, Halloween costumes, and horror movies. The juxtaposition of these topics combined with a mixed-media approach provides an alternative method with which to approach issues such as working class struggle and the fear of failure.

Repetition through imagery and motion is a constant throughout my work, such as in the Kill Line Arcade. This project presents six different video games that display various jobs on a hog processing line. The games are presented within an arcade-style cabinet and provides players an 8-bit voyeuristic view into the real-life monotonous job tasks that others go through. Other projects such as The Worker Line and the Kids Projects touch on the consequences of giving into failure and lack of identity within factory settings.

DOI

https://doi.org/10.31274/etd-180810-5003

Copyright Owner

Jeff Miller

Language

en

File Format

application/pdf

File Size

46 pages

Included in

Fine Arts Commons

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