Date of Award
Doctor of Philosophy
Art and Visual Culture
Human Computer Interaction
This study aims to find empirical evidence of effectiveness levels: comfort, efficiency, and accuracy between analog and digital interface on smartphone game control through the two different usability tests: 1) A Pilot Study for measuring a correlation contrast with direct and indirect input control from six participants in a small group; 2) A Main Study for finding the effectiveness of “Tap-only affords” basis between a digital and analog input control. The usability test was analyzed by both qualitative and quantitative research methods. There was a total of the 81 participants who were divided into two big groups for comparing one hand and two hands input control, and nine participants per each group implemented a smartphone game based on different input control tasks. The findings appear that direct touch screen interaction is more effective on two hands input control tasks while using an indirect physical input control was more effective on one hand touchscreen.
Seo, Sang-Duck, "A study on interaction-driven comparison between analog and digital gaming control interface on smartphone" (2016). Graduate Theses and Dissertations. 16011.