User Experience Research for the Next Decade in Education and Visual Arts

Thumbnail Image
Supplemental Files
Date
2020-10-03
Authors
Lim, Huiwon
Park, Hye Jeong
Cho, Yongyeon
Major Professor
Advisor
Committee Member
Journal Title
Journal ISSN
Volume Title
Publisher
Authors
Person
Cho, Yongyeon
Assistant Professor
Research Projects
Organizational Units
Organizational Unit
Interior Design
Interior design is an ideal academic home for energetic and inquisitive students seeking a meaningful, varied and creative profession. For each new problem encountered, interior designers use a variety of methods to investigate and analyze user needs and alternatives for satisfying them. Armed with this insight, they enhance interior spaces to maximize occupant quality of life, increase productivity, and protect public health, safety and welfare. The interior designer's ultimate goal is to transform generic, impersonal rooms and areas into unique, expressive spaces that provide the greatest possible "fit" with the values, personalities, roles and potential of their occupants. The Department of Interior Design was established in 2012. Previously, the Interior Design Program was in the Department of Art and Design.
Organizational Unit
Industrial Design
The Department of Industrial Design seeks to teach students to tap creativity for the design of products, systems or services that meet commercial objectives in business and industry. The Industrial Design Program was established in the Department of Art and Design in 2010. In 2012, the Department of Industrial Design was created.
Journal Issue
Is Version Of
Versions
Series
Department
Interior DesignIndustrial Design
Abstract

The purpose of this study is to investigate how UX-related subjects have been studied in both Education and Visual Arts between 2000 and 2019 to identify the trends and the relationship between the two disciplines. This study collected peer-reviewed journal articles found in Penn State University’s online library that included User Experience or UX in their titles. These articles were then analyzed to identify what subjects were studied and how they were related within the two disciplines. The data allowed visualization of frequencies and relationships between subjects using Gephi 0.9.2, freeware software for visualizing data. The findings depicted the mainstreams of the research subjects and relationships between subjects in Education and Visual Arts. Our findings would support researchers seeking to study a future research UX-related subject in the Education and Visual Arts as well as in the multidiscipline.

Comments

This conference presentation is published as Lim, H., Park, H.J., Cho, Y., User Experience Research for the Next Decade in Education and Visual Arts: Through Analyzing and Visualizing Research Subjects for the Last 20 Years. SIGDOC '20: Proceedings of the 38th ACM International Conference on Design of Communication. October 2020; Article #13;1–2. Doi: 10.1145/3380851.3416748. Posted with permission.

Description
Keywords
Citation
DOI
Copyright
Wed Jan 01 00:00:00 UTC 2020