Industrial and Manufacturing Systems Engineering, Human Computer Interaction, Virtual Reality Applications Center
Journal or Book Title
Presence: Teleoperators and Virtual Environments
Research Focus Area(s)
Ergonomics and Human Factors
While the perception of a virtual environment (VE) is usually described in terms of its level of immersion and users’ sense of presence, the construct of authenticity might be more useful. The authenticity of a VE depends on whether the affordances and simulations chosen in its implementation support (1) users’ expectations based on their Bayesian priors for regularities in the real world and (2) the users’ intentions in the VE.
Creative Commons License
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Massachusetts Institute of Technology
Gilbert, Stephen B., "Perceived Realism of Virtual Environments Depends on Authenticity" (2016). Industrial and Manufacturing Systems Engineering Publications. 274.