Document Type
Conference Proceeding
Conference
ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference
Publication Date
9-2005
DOI
10.1115/DETC2005-85487
City
Long Beach, CA
Abstract
In recent years scenegraphs have emerged as the most preferred way to represent and interact with large models in the field of computer graphics. The performance of any scenegraph application depends critically on the underlying structure of the data. Since there are many sources of 3D models and methods for constructing scenegraph data structures, poorly structured input is common. This work presents the design and implementation of an extensible performance monitoring system for a popular open source scenegraph, OpenSG. Several methods for interrogating the various factors which can affect the performance of a scenegraph are presented. A software implementation of these methods provides a tool that enables interactive exploration and diagnosis of a scenegraph to identify potential performance bottlenecks. The tool also implements some optimization techniques that can be applied to improve the structure of the scenegraph and thus the performance of the application.
Copyright Owner
ASME
Copyright Date
2005
Language
en
Recommended Citation
Kumar, Shailesh; Reiners, Dirk; and Oliver, James H., "Interactive Scenegraph Performance Analysis, Diagnosis, and Enhancement" (2005). Mechanical Engineering Conference Presentations, Papers, and Proceedings. 102.
https://lib.dr.iastate.edu/me_conf/102
Included in
Analytical, Diagnostic and Therapeutic Techniques and Equipment Commons, Computer-Aided Engineering and Design Commons, Graphics and Human Computer Interfaces Commons
Comments
This is a conference proceeding from ASME 2005 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference 3 (2005): 1169, doi:10.1115/DETC2005-85487. Posted with permission.