Document Type
Conference Proceeding
Conference
1998 ASME Design Engineering Technical Conference
Publication Date
9-1998
City
Atlanta, GA
Abstract
Virtual reality (VR) interfaces have the potential to enhance the engineering design process, but before industry embraces them, the benefits must be understood and documented. The current research compared two software applications, one which uses a traditional human-computer interface (HCI) and one which uses a virtual reality HCI, that were developed to aid engineers in designing complex three-dimensional spherical mechanisms. Participants used each system to design a spherical mechanism and then evaluated the different interfaces. Participants rated their ability to interact with the computer images, their feelings about each interface, and their preferences for which interface device to use for certain tasks. The results indicated that participants preferred a traditional interface for interaction tasks and a VR interface for visual tasks. These results provide information about how to improve implementation of VR technology, specifically for complex three-dimensional design applications.
Copyright Owner
ASME
Copyright Date
1998
Language
en
Recommended Citation
Evans, Paul T.; Vance, Judy M.; and Dark, Veronica J., "Assessing the Effectiveness of Traditional and Virtual Reality Interfaces in Spherical Mechanism Design" (1998). Mechanical Engineering Conference Presentations, Papers, and Proceedings. 35.
https://lib.dr.iastate.edu/me_conf/35