Campus Units

Industrial and Manufacturing Systems Engineering, Psychology, Human Computer Interaction, Virtual Reality Applications Center, Mechanical Engineering

Document Type

Conference Proceeding

Conference

2012 IEEE Virtual Reality Workshops (VRW)

Publication Version

Accepted Manuscript

Link to Published Version

https://doi.org/10.1109/VR.2012.6180873

Publication Date

3-2012

Journal or Book Title

2012 IEEE Virtual Reality Workshops (VRW)

First Page

27

Last Page

30

DOI

10.1109/VR.2012.6180873

Conference Title

2012 IEEE Virtual Reality Workshops (VRW)

Conference Date

March 4-8, 2012

City

Costa Mesa, CA

Abstract

While training participants to assemble a 3D wooden burr puzzle, we compared results of training in a stereoscopic, head tracked virtual assembly environment utilizing haptic devices and data gloves with real world training. While virtual training took participants about three times longer, the group that used the virtual environment was able to assemble the physical test puzzle about three times faster than the group trained with the physical puzzle. We present several possible cognitive explanations for these results and our plans for future exploration of the factors that improve the effectiveness of virtual process training over real world experience.

Comments

This is a manuscript of a proceedings published as Oren, Mike, Patrick Carlson, Stephen Gilbert, and Judy M. Vance. "Puzzle assembly training: Real world vs. virtual environment." In 2012 IEEE Virtual Reality Workshops (VRW), pp. 27-30. IEEE, 2012. DOI: 10.1109/VR.2012.6180873. Posted with permission.

Rights

© 2012 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

Copyright Owner

IEEE

Language

en

Published Version

Share

Article Location

 
COinS