Graph visualization using virtual environments
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Computer Science—the theory, representation, processing, communication and use of information—is fundamentally transforming every aspect of human endeavor. The Department of Computer Science at Iowa State University advances computational and information sciences through; 1. educational and research programs within and beyond the university; 2. active engagement to help define national and international research, and 3. educational agendas, and sustained commitment to graduating leaders for academia, industry and government.
History
The Computer Science Department was officially established in 1969, with Robert Stewart serving as the founding Department Chair. Faculty were composed of joint appointments with Mathematics, Statistics, and Electrical Engineering. In 1969, the building which now houses the Computer Science department, then simply called the Computer Science building, was completed. Later it was named Atanasoff Hall. Throughout the 1980s to present, the department expanded and developed its teaching and research agendas to cover many areas of computing.
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1969-present
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- College of Liberal Arts and Sciences (parent college)
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Abstract
Virtual Reality (VR) is an emerging technology that has helped extend the boundaries of scientific visualization and many other different areas. This thesis focuses on applying virtual environments to a graph visualization problem and determining if the field of graph visualization can benefit from introducing virtual environments to aid the visualization. We present a list of goals for this work along with a background discussion of virtual reality and graph visualization. Then we cover the design of the virtual environment, the implementation details of the virtual environment and finally we perform a case study to evaluate our application. The case study is conducted with a graph of a metabolic pathway. Based on the implementation and the case study we can conclude that the development of this virtual environment has been successful. Our efforts have strengthened the hypothesis that virtual reality could provide useful insights into the field of graph visualization.