Major(s)

Computer Engineering

Mentor(s)

Eve Wurtele

Department

Biology

Session Title

III.C Education and Technology

Start Date

11-4-2017 1:15 PM

End Date

11-4-2017 2:15 PM

Description

Metablast (stylized Meta!Blast) is a three dimensional exploration game that functions as an educational tool appropriate for high school and collegiate students. The premise of the game is simple: the player shrinks down to microscopic size and explores plants on a minuscule scale. The size of the player varies with each level, allowing the user to walk around the surface of a leaf, explore the interior of the nucleus, and do everything in between. The game runs on the Unity game engine, relying heavily on custom C# scripts for core functionality. One of the central components of the game is the BioLog, an interactive database that allows the player to learn more about everything they encounter in a streamlined and efficient manner that doesn’t detract from the flow of the game. By immersing the student in a virtual representation of a cell, they come to develop a greater understanding of the microscopic inner workings of the cell then they would be able to from a traditional textbook or lecture.

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Apr 11th, 1:15 PM Apr 11th, 2:15 PM

Biology Education through Video Games: How Meta!Blast Works

Metablast (stylized Meta!Blast) is a three dimensional exploration game that functions as an educational tool appropriate for high school and collegiate students. The premise of the game is simple: the player shrinks down to microscopic size and explores plants on a minuscule scale. The size of the player varies with each level, allowing the user to walk around the surface of a leaf, explore the interior of the nucleus, and do everything in between. The game runs on the Unity game engine, relying heavily on custom C# scripts for core functionality. One of the central components of the game is the BioLog, an interactive database that allows the player to learn more about everything they encounter in a streamlined and efficient manner that doesn’t detract from the flow of the game. By immersing the student in a virtual representation of a cell, they come to develop a greater understanding of the microscopic inner workings of the cell then they would be able to from a traditional textbook or lecture.